The Nonintuitive Bits
Two and a half engineers, three different viewpoints. At the intersection of technology, business, gaming and psychology, get a second opinion about the issues of the day in the tech industry. Each opinion is held only the host sharing it (and not by our employers). *Warning:* The host may no longer hold that opinion by the end of the episode.
The Nonintuitive Bits
Tech Confluence: Exploring Interfaces from Neural Networks to Mechanical Keyboards
- employment announcement (Snowflake).
- Tactics for successful initiation at new job situations.
- Examination of "genius syndrome."
- Weighing the benefits and drawbacks of book summary consumption.
- Resources: 'First 90 Days', 'Programming Massively Parallel Processors.'
- Analyzing the shift towards low-level optimization in computer science due to hardware limitations.
- Reading habits strategies and the role of books.
- Mention of 'Measure What Matters' by John Doerr.
- Overview of consumer reading trends and publishing industry adaptations.
- Mechanisms of selecting and adjusting to keyboards: GloVe 18, Kinesis Advantage 2 keyboards.
- ZMK firmware usage for customization.
- 'Indieka' game overview set in 1890s Siberia and analysis of "Hellblade" and "Firewatch" games.
- Exploration of neural networks' potential and limitations in gaming contexts.
- Discussion about Antropic's recent white paper on neural network advancements.
- Q&A session covering AI models.
- Preview of AI topics for subsequent episode discussions.
Discussions and involvement opportunities on our [Discord server](https://discord.gg/T38WpgkHGQ).