The Nonintuitive Bits

From Starfield to Solar Panels: A Technological Voyage

September 15, 2023 Season 1 Episode 61
The Nonintuitive Bits
From Starfield to Solar Panels: A Technological Voyage
Show Notes Transcript Chapter Markers

- The episode debuts by addressing the diminishing excitement towards Apple's events, in contrast to the positive response towards their decision of moving to USB-C.
- A humorous interlude details out the host's experience of juggling professional commitments with a leg injury.
- Introducing a MacOS application, DrawThings. The applications' ability to generate high-quality content using pre-trained models like stable diffusion is emphasized.
- Analysis of the US auto industry's strike is discussed, involving behemoths like Ford, GM and Stellantis and the impact it's made.
- Literary review of "S." by J.J Abrams and Doug Dorst, highlighting its compelling sideline stories, secret messages and interactive puzzles.
- Moving towards the gaming section, exploration of the Xbox Series S's upcoming features, and the anticipation for cross-progression in Baldur's Gate.
- Discussion on the unavailability of control adaptations for Baldur’s Gate 3 on Xbox.
- Showcasing the collector's edition of Starfield - Starfield Constellation Edition, that also doubles as a smartwatch. An examination of the user experience and disappointment over the physical system.
- Comparison with Fallout, highlighting Starfield's flexible cosmic narratives.
- Undergoing Resident Evil 4's remake and its availability on multiple platforms including iPhone and Oculus.
- Providing personal insights into the Tesla roof installation process and their customer service experience.
- The final segment includes a look into the potential future of Apple products, discussing potential changes in devices such as foldability, form factors and more.
- Inviting listeners for in-depth gaming sessions with games; Lies of P and Baldur's Gate, in the following podcast.
- To engage with the podcast community, listeners are encouraged to join the official Discord channel here: https://discord.gg/T38WpgkHGQ

For a detailed look at the discussed topics, join us next week for an exciting follow-up episode.

Speaker 1:

Well, hello, hello everyone. Welcome to the non-intuitive beats podcast brought to you by the Leaders Club and, as I have mentioned before, you are part of that club as well, but do please consider to elevate your club membership by joining our Discord channel, which, by the way, you can find in the description of this video. The interesting part might not be there yet because I still need to do a better job of preparing the announcement of the live show. So we go right now. Right now, in this very moment of the live broadcasting, not the pre-recording listening, you will not find out that they are there, people who are not present with me in the studio today. Dmitry Mananikov is out, as you can see. Nishant Sharma also is out, and it will be duly noted on their record for the next performance review. And this voice that you're hearing right now, the most annoying noise, as usually, are from Slava Kovalevsky. Okay, we do have several interesting things to do, you know, today I'm going to even show you to extent I even can show you some of this stuff, and before jumping into it, I need to share the screen. Let's see if this works. So, for dear listeners, yes, I am sharing the screen. I'm still figuring out how to do it. Okay, I am sharing the screen. So far it looks like it's actually working, I think.

Speaker 1:

Yes, this is where we're going to be discussing the topics. As you might have seen, last week there was an Apple event. I'm not going to touch base much on the new Apple event because probably everyone already discussed that. I just want to mention one specific thing that they finally moved to USB-C. But for me, the interesting part of this event was that to some extent, the magic of Apple have disappeared, for me at least. I know about you, but I have a very limited desire even to watch the actual show, to watch the released videos folder, the devices that they have released, even though a huge fan. So I definitely want to consider upgrading, for example, to watch Ultra 2 at some point of my life, but nevertheless I have not heard anything. That would be a woe effect for me, as it used to be. Maybe it's just me, maybe something actually shifting in the water, but I don't know. Please let me know what you think. What is the same for you, or maybe something have changed In other things.

Speaker 1:

Just for the sake of warming up before going to the main thing, I have found this interesting app. It's effectively a free app for the macOS, or at least I'm using it on macOS draw things. This is effectively a very user-friendly UI and the app that allow you to use a pre-trained model as stable diffusion, for example, and use it for prompting things and writing things. It's honestly quite amazing. The reason why I mentioned that is because I'm trying to start generating episode-specific thumbnails. If you go to our website, you might see that the last episode already was accompanied by the predefined, pre-generated custom thumbnails. It's not from draw things just yet. It's from a different service, I think Somniland Somniland. So this was the one that I used, but the future one probably will be with the stock one, default one or generated from draw things with a predefined model. If you need something like that, go check it out.

Speaker 1:

Extremely simple interface to download models. Tons of the models Almost everything that I was aware of is exist there, so you don't have to download it. You're just using UI telling what to download to download it. According to the authors, it does use GPU acceleration on the M-chips, apple Silicon. I don't want to slave, that's true, because it's actually working pretty well, so I hope it is using it. If it's not, it's working reasonably fast, so I don't have too many complaints. So hopefully it's using some Apple hardware and the hood and not just generic CPU instructions. Okay, okay, okay.

Speaker 1:

Last but not least, warm-up topic. And then we will have to go to the main one, because my local course is killing me, and not only that, I actually have. I damaged my left foot. I barely can walk because of that. I have to go to the urgent care. I have to talk to a doctor that gave me, in the end, antibiotics to suppress some of the infection that obviously I got after damaging the food. So now I have to take antibiotics, which means I am no longer have a stable supply of the alcohol during the recording of this show.

Speaker 1:

So I might be sounds boring, which is because I am boring in this state of mind, but nevertheless, you came here, you're listening to it, so I still have tons of the content to share with you. So for the warm-up strike, I do not know how much you heard about this, but in the US there is a huge strike going on in the automotive industry All three big companies, 4gm and Stellantis and the interesting part here for me is to learn that there is a third big car manufacturer, stellantis, that I honestly never have heard about before. Obviously, I have heard about GM, I have heard about Ford and, I am pretty sure, all of us. I never heard about Stellantis but when I open their website, just look at here. What are the brands that turns out are Stellantis brand. I am going to read it for listeners who are not watching live Alfa Romeo, chrysler, citroën, dodge, fiat, jeep, opel, ram, Lancia, peugeot. There are many others that Maserati those people might know.

Speaker 1:

There are others but honestly, up to this point, I was under the pressure that at least Dodge and Ram are actually owning by the GM. And oh wrong, I was, wrong I was. So this is it today I learned today. Was that year's all that I have learned?

Speaker 1:

Okay, let's go to the several main stories for tonight. The first one is actually about book. Yes, I am going to tell you about the book, physical book. So it probably would not be the correct way to say about this product that this is a book. It's more than a book. It's a product, and I'm thinking the category. But let me just start with saying the name. So the name of the book is SDot period. That's all. That's the whole name SDot.

Speaker 1:

There are two creators of this product JJ Abrams and Doug Dorst. Jj Abrams, jj Abrams films let's see if he actually participated in many films. Jj Abrams, who participated in the film like Lost, star Trek, star Wars, star Wars Episode, and he might be thinking at this point why I Telling you about the film producer when we're speaking about the book? So let me tell you about the concept of this book and also let me try to quickly find it. Maybe I can find it on Amazon. So this book is.

Speaker 1:

Sorry, I'm thinking how to tell it. So imagine that you're finding a book in the library that have tons of the writing on the sidelines, so someone was reading it and when they were reading it they outlined things on the sidelines for additional data, so to speak. Now imagine that this book, the actual original book, are from the author that has tons of the mysterious and interesting facts from his life in the past and in fact no one in the history of the humanity have seen these authors and this book is one of the most famous book of that author. When it's in the library of university and several students one, I think, phd, one who is doing master found this book and they start putting on the lines their journey to discover details about who was the author. And that author was used as a translator. To whom? An editor? To whom he or she? Because no one actually knows neither gender or anything about the author except the name that editor slash translator revealed to the world and, by the way, no one actually knew anything about the editor and translator either.

Speaker 1:

So you have this book inside of the book, a book by itself. The book, just the book, is amazing. It's a story about the person that appears on a weird sheep and then go back from it and then somehow goes to it. So it's a really hell of explanation. But, believe me, the story itself. So we're just reading this book, it's an amazing book by itself. And then you start reading the side notes and, what is interesting, let me actually show you this book I've been describing away sometimes.

Speaker 1:

So this book is created in the way that feels like the book is from 1990, something like that. So this one says 1949. So it gives you feeling as this book is old. This is why I'm saying it's a product, because it's actually the book created to be felt like. This is the old book Now, the product called SDot, and this is how you should be searching. Just one character and, by the way, it has special meaning the opening, the product, the actual book inside has a name sheep of Tesselsus by VEM Straca, and Straca is the author that actually no one have heard about, who have published several books, and this is one of them, and if you're reading this book, you will find tons of their sidelines, their description from these two students that were chatting about it. And, what is important, more interesting, you will be finding tons of the artifacts on different pages that they left with each other when they were figuring out who is the author and who is the real essence of this author and who was writing the book.

Speaker 1:

From where this book have appeared Some case, you will be finding the copy of the old news. You will be finding napkins. You will be finding cardboards. You will be finding tons of the interesting facts about the authors. So you can start puzzling information and as you're reading that, you will start actually see the signals in the book. You will see how these people derived the signal, how these people learned about secret messages in the book. Sorry, I got super scared. Yeah, I want to stay in the call. So you will learn more about secret messages in the books that author actually was sending through the book and you will be reading it. Then you will be reading these sidelines and like, oh my God, oh shit, yes, yes, you will be coming back and rereading parts with a completely new meaning.

Speaker 1:

There is no right, even way of reading this book. You can read the book, the book, and then you can read sidelines, all the artifacts and combine the story, or you can actually read it together. I personally trying to chunk it. I'm reading the logical chunk of the book. Then I go back and start reading this side story with sidelines and discovering the process, the process of these two young people, and trying to uncover what they have learned.

Speaker 1:

There is tons of the puzzles that you can slowly puzzle yourself. So, again, this product is somewhere in between. You know this secret room, exit the room. So, type of the games, exit the room game in cardboard. There is this game that I really like exit, yes, of course exit. So there is this game, exit, which is effectively escape the room type of the game. But you can play it at home, you can order it. They have a seasons where they would market a particular level and you actually have to solve a bunch of the puzzles. It's fun. It's fun, really enjoyable to play. But again, this is a mainstream. They creating it in the hundreds and the puzzle can be a little repetitive if you've done thousands of these games or so, but it's really fun. If you have not tried it, highly recommend you can do it at home.

Speaker 1:

So this specific product, probably somewhere between the book and this game. And it's amazing because when you start reading it, you're immersing in the world, because you are finding yourself connected with these people who also reading the book together with you and you're following their narrative. You're looking what they're looking for and then realizing that this sign with this book was right in front of you. Obviously do not want to any spoilers, but some point you're coming to realization. Oh my God, this, this sign that they now pointing me. He was all right along here in front of me and I have missed it. So now you can go back and use the same system that they used to decipher other parts of the books. So it's quite immersive and interesting puzzle, so to speak, and again, it's not puzzle from the perspective that you cannot move forward if you have not solved something. You can read it and turn, you can read the book, you can read many of the side liners, but at the same time, at the same time, there are some puzzles that you can uncover yourself. After you obviously read all this, all the subsequent stories and the parts, let me see what's going with the life. Okay, we still live, you know? Just just checking, just just checking. Okay, so this is the book I'm thinking. Did I want to show something else about the book? Probably not, okay, so let's move on.

Speaker 1:

And the second topic is Starfield. I know that we have talked about it briefly when the Starfield before. I wanted to come back to it because actually now, the happy owner of the special Starfield constellation edition and this is first time in my life when I have a collection version of any type of game products and this, in this case, a constellation, in this case a Starfield, it's really immersive. It's really immersive. But give me a second. I need to respond. Maybe, actually, dima will join, because this is the right time to join. So he's asking he's not too late. Not too late. Let's jump on the call. My friend, this is what I typing to him and he will be here in three minutes. Okay, he will be here in three minutes and I really would want to chat about this specific talk topic with him in the room. So we really apologize, but before we will proceed, I will have a very small detour, a very small detour to quickly searching the topic golf handle for for Oculus Fun topic. Fun topic.

Speaker 1:

It's a small warm up topic while we waiting, but I recently have discovered that if you are owner of the Oculus, there are tons of the golf swing handles like this where you can buy attached to one of your Oculus controllers and you can literally have an immersive golf experience. I must say it's amazing. The in golf experience is amazing. This wing feels really well done. The only thing that probably I want to say that, if you're starting to doing so directly, jump to the one that has a weight. There is almost none of those. There is one or two that have a weight, but this even more immersive because they're actually very light. If you're taking any of those that I'm showing right now, they are super, super light and there is one with an additional weight. I'm trying to find it, but that that is the one that, at least for me, or like this, like that IVR, that IVR actually have one with the weights. Highly suggest to find that one, and the reason being that in this case it's way more closer to the real golf golf club handler.

Speaker 1:

You can play their top golf, you can play their normal golf. I highly suggest if you just starting to start with top golf, just because you don't have to bother with figuring out all the mechanics of moving to your golf golf ball. You can just kick and see and all be done with it, because in full scale golf you have to move with your ball until you progress to the point where you're putting it in the hole, so to speak. So it is what it is. This is you attaching your controller in the playing. Again, highly recommend, even if you never play golf. The reasonably cheap. If you can have oculos, you probably can easily have this handle. Use it, so to speak. Go and try that, go and try that. Okay, we did this, we did the golf and we have Dmitri.

Speaker 2:

Hello, hello, hey as usual, I keep forgetting.

Speaker 1:

You know. So some back story. I already told everyone about your book, so unfortunately weren't here. But I almost was start speaking about Starfield when I saw your message and I obviously shifted to a different topic because I wanted to wait for you, at least for the second big topic. But how are you doing? Let's have a small chat, you know, like a grown up. How are you doing?

Speaker 2:

Pretty good. I found a bug. You know the situation. Someone reported back and you 100% sure there is no bug. The situation reported just stupid, you know. And because I assume that reporters stupid, I decided to make like a super good example why I'm right and they're wrong. So I went and made a test which proves that you know my code is working correctly. Apparently, test is failing because code is not working correctly.

Speaker 1:

So you effectively proven that the bug is there.

Speaker 2:

Yeah, and now I feel like I need to fix it faster, because for a couple of days I'm like no, there's no bug, there couldn't be any. Oh my God, oh my God, yeah that happens. But to be honest, like it's not really my code, as someone else wrote it, but I was sure it was fine.

Speaker 1:

I was resisting to say sure, oh, they excuse this, excuse this. I have a question to you, so I wanted to chat and share with you and the listeners Starfield constellation edition. But this is the first time I have a collection version of the game. And the question to you did you ever have any collection versions of any games?

Speaker 2:

Nope.

Speaker 1:

This is also the first time, first time experience to me. It's so fun, it's so cool. So what's inside, inside? Okay, so that's that's the right question. So what happens First thing? First it comes with. I will show to the listener who are looking at watching us online, but we'll try to describe everyone who listening. So this part is effectively replica, full scale metal replica of internal in game wallets. So when you're finding this, this metal thing, this is actually a wallet that you can use to take some coins from there to your wallet, and this wallet has laser engraving of the code that you can redeem to download the game. Which quite cool concept. Now here is amazing and fun.

Speaker 2:

It would be really cool if you not redeem a game with it. But inside game there is like a station where it enters this code and then get some rewards.

Speaker 1:

My friend, this is so obvious thought that I actually was googling it. If this worked like that, because it would be so obvious that this you know, maybe the same code you would enter somewhere inside of the ATM, it will give you additional coins. From what I can see so far, this is not not the case. But but there is still an angle to this. Two angles, actually. Angle number one when I got this, this gadget, obviously, and there's many other things, but let me first finish on this gadget.

Speaker 1:

When I got this gadget, first thing I did I went to Google and said how to redeem the code on Xbox. I never did it before. So the first thing that I got was a post on Reddit where the guy who got constellation edition says how to redeem the code. It doesn't work for me. The first reply can you share me a code? Maybe I will try redeem it? And the guy sharing a code in the reply and the rest is yeah, by the way, out of curiosity, I'm going to do it live. How to redeem star star field code. Let me out Reddit, because probably that post is already redeeming you of Amazon. Yeah, okay. The first thing was giving to me is, I guess, this one. Okay, let me try the code.

Speaker 1:

So, but this is not the one that I actually have seen, but clearly the same, the same strategy that longer works. But the second part with this code, the second angle, that's pissed off a lot of gamers. So, while the concept is amazing one thing that they promise, when it's constellation edition, that you can play game five days beforehand. So you buy in the constellation edition, games will be available, but, as you probably can imagine, not everyone got the physical game. As you probably can imagine, not everyone got the physical copy by the minus five day mark and without the code you cannot download it. So you pay for it but you cannot play it. Yeah, that was really weird and strange.

Speaker 2:

Yeah, strange that they didn't like make logistics a bit different.

Speaker 1:

True, but in many cases it was either Amazon or sort of party resellers who would be selling it, so it's not 100% on them.

Speaker 2:

It's pretty much was a physical right, like when you buy a disc. It's usually just cotton sites, so you need it anyway.

Speaker 1:

Exactly. Yes, yes, yes, but in this case, you know, maybe they could have gave you some way to download it until you waiting business. I don't want to speculate. So, moving on the second part of it, they would give you a case with a full replica of the case from the game where you will have a watch and the watch is actually full replica of the watch that you will be wearing in the game. And this is not a random watch, this is actually I will try to show it in a second for people watching. This is a fully functional smart watch that has accelerometer they have. Is it Android or Android?

Speaker 2:

How was like watch is something.

Speaker 1:

Okay, you would be surprised they made a custom OS. You cannot install apps, but this is a fully custom firmware that they have that you syncing with your phone and you can easily see that it's custom, because how buggy it is.

Speaker 2:

It would be actually cool that you know like you can start field and because the games are always famous for mods if they let people actually modify software on this watch.

Speaker 1:

That actually would be quite cool. Honestly, I was expecting even more level of immersive from perspective. Exactly how you suggested about the wallet, that it might do something in the game. It would be amazing that you would see what the in game, what shows you on your actual watch, because it, functionally, the game is showing you like your or two levels and other stuff. Technically it's Bluetooth pairs with my phone, so nothing prevents it to connect to the Internet and do shit like that. But I know that would be super cool and this watch came in the in the case.

Speaker 1:

So last thing I will show life is the case. So the case looks like that. It's actually metal and quite heavy and has a hatch. That is quite cool. So you actually need to unlock it and hatch it specific way and then, obviously, when the hatch is opens and there will be the watch inside, let me hatch it back. So that's, that's part is really cool and made from actual metal. So it's reasonably happy. Oh sorry, heavy, and it feels like Apple product, not the watch case. Watch feels like Cassio Cassio or something like that. That's pretty much it. That's pretty much everything from the from the park, but I have not said anything yet about the game.

Speaker 2:

So that's what I want. How many hours you played already?

Speaker 1:

Six, maybe only six hours, so decent to get to build up an initial impression, so to speak, but not decent enough for for, for I don't know for objective perspective. But first, what have you heard about Starfield?

Speaker 2:

Skyrim in the space. That's pretty much why I don't play it yet you don't like Skyrim. No, I mean not like completely, like it's like try to play it on In the PC, on PlayStation, on VR, just like didn't click for me, so I just give up. Last, last time was I tried to play it on Steam Deck because I okay, steam Deck is a perfect for this. Like old games, it didn't work. Maybe maybe one day maybe start to work for me.

Speaker 1:

Maybe you know. So Bethesda were saying that this is a Bethesda game through and through, but this means that it doesn't look like Fallout. It doesn't sound like Fallout but it plays like Fallout, pretty much like Fallout 4. This is probably as close description as I would say is true. On one hand, you have this angle of exploring. You can go to one out of the thousands planets, you can actually explore everything. But then, coming back to the engine that they used and the engine is very slow zones are everywhere. So, even if you are on the planet, they will Like loggings, loggings, of course. Tons of loggings, yes, zones, loggings. Even when you go to the big city, you play Fallout. I think you played New Vegas and maybe a 4 a little bit. Remember how you enter the city. Wait until you open the gate.

Speaker 2:

Even the door is waiting.

Speaker 1:

Exactly that. Exactly that and even worse, because in the Fallout at least, when you enter the city, usually you will not see any loading screen until you enter the building. For example, within the city, you can move freely. Here, for the biggest city, they chunk it and they have a trolley and you need to enter trolley which is just a loading screen. Yeah, it's horrible, to say the least. But again, if you're mentally prepared, you are getting Fallout. It's fine.

Speaker 2:

Graphic is bad, it's really, because I Really and on the screens I've seen it was, I mean it wasn't like a mind blowing, but it was like pretty okay-ish no, you know what I can.

Speaker 1:

Sorry, I'm trying to.

Speaker 2:

Is it on Xbox or on PC as well? The same no it's the same.

Speaker 1:

You know, everywhere is the same. So I will try to skip the odd when I can and I will show to the people some of the potential videos of things like that, things like that. You know, in the game where I thought this is exideration pretty much, this is the graphic and for the game where, for the game where you're mostly talking, facial expressions should be one of the key part, and it's not People who telling you that the graphic is nice, they usually emphasizing not part where there is a facial expression. They will give you a Lay of the land. But when you're moving to the city, comparing to the things like even Cyberpunk had at the beginning of the very first release that everyone hated, they still were much better than this one. Just imagine I am entering the first city in the game, the first city, so the very first experience with this game. It should be the best. And I see two exactly same generated characters with a different color of the hat, but the rest is the same. It's two copy pasted characters that moving around.

Speaker 2:

It's horrible. It's kind of strange because usually they try to like this initial scene to make it like super polished, so people don't refund.

Speaker 1:

Exactly, but it's clearly procedurally generated, so it was not intended like that and I never seen it again. But nevertheless and you know, even though they did created the exploration mechanics you can actually pick any planet, you can land at any point of time. But when you hear this, you're thinking about which game you think when you're hearing things like that you can go to any planet In no Man's Sky, of course, yes, in no Man's Sky you can go to spaceship and you can fly whatever you want. Here. You can fly from point to point with a fast loading because you don't want to go to a ship, then wait loading screen, then in ship, wait loading screen for the map, then let loading screen to the point of landing.

Speaker 2:

So but is there like a space fight or space flights and you use this or just like go from planet to planet?

Speaker 1:

Yes, so this is pretty much why they have the whole mechanic. There is actually quite interesting and extensive mechanics of space fights which I enjoy. It's not that it's super complex or super fancy, it's just enjoyable where you're doing space fights. But you know you're traveling fast travel from point A to B and there is a chance that you will fight with someone because they intercept you or something happens there or maybe there is a plot that you have to fight. So it's nothing fancy, but yes it's there. But when you do land and you're landing from the fast travel menu, it's actually procedurally generating part of the game, in particular radius in front of you, so you cannot walk far enough. I mean, it is decent size. Usually you would not want to walk so far, but if you actually will walk, it will tell you that you have to go back, then go to the ship and land in that point where it will regenerate the planet again for you and then you can walk further. Interesting, yes it's.

Speaker 1:

And all this is an engine. Realistically it's an engine and when you look at these you know, like modern games, they give you either 60 FPS or they give you ray tracing. These games give you neither. You don't have neither ray tracing nor even 60 FPS. Yeah, and they don't even try to cover it up. If you're looking in the mirror in many cases, sorry, I'm sorry, I'm sorry, I'm sorry In many cases, sorry, not the mirror. If you look in the wall, that's so shiny that it can be used as a mirror you clearly see the room, but you don't see yourself. They haven't even tried to make it work. It's just no proper reflections at all. Okay, this was a can be improved part. There are actually good parts about the things, because I do like this game With all this that I just said. It's 10 years old engine. You can see the NPCI brain that.

Speaker 2:

But you still tell where it can be improved. Let's tell me like, try to sell it to me. You already told me that flights like spaceship flights are fun. What else?

Speaker 1:

So this is now the good thing about Bethesda games Tons of the amazing storylines. And the thing about Bethesda games is that they can fall out the main story, usually not the best one, like in Fallout 4, you can find the story where you have a crazy scientist who figured out how to connect to an alien and then you will meet the aliens and it's like going to completely crazy things. For me, bethesda storyline is like Eldon's ring. From the perspective of an Eldon ring, you go to some cave and you're finding the completely un-reasonably sized universe where you're fighting a boss. And Bethesda the same feeling for me, but for the storyline. You randomly stop to listen for two guys in the pub. You're listening on something, then picking up this quest, and it turns out you're a completely parallel universe fighting the deep government to under-throw someone on.

Speaker 1:

So far away from this. This is Bethesda. You will see and hear tons of this stuff like that here. Main storyline is not the best one. You can even ignore it from. You need to proceed maybe 30% of the main story to unlock all the possibilities, all the events that you need, and then you can forget about it. Just go and do stuff around and explore the narrative, so to speak, of this.

Speaker 2:

It's a good part on the space setting, because in Fallout you still narrow it by setting. It's a summary. On the Earth it's like a post, but here, since you have many planets, you can drop very random stories about completely different things.

Speaker 1:

Actually, I never thought about this, but you're right. Yes, you can imagine I'm only six hours into the game, but I can easily imagine a completely crazy shit going on on the planet far away, with completely different species and tach. Yeah, you're probably right, and there are a lot of the content in the game. What I mean by that is the actual amount of weaponry side things just a lot of them. Clearly, they did a great job of custom tuning things and, yes, you still have opportunity to explore, which I also like.

Speaker 1:

It's not exactly no-man's-sky, it's slightly different, but you're still exploring stuff. You're finding amazing places with amazing storylines, because one way you can find objects by picking the storylines. In other ways you can actually go on the planet and find shit and you and the middle storyline that you didn't even know how to start it, but you end up in the middle of it. So this is a good part. I'm really enjoying it. I'm planning to have a lot of more hours to spend in this world. Maybe I will get bored of it, but and honestly I would pace twice the price tag of the graphic would be at least a Cyberpunk level At least.

Speaker 2:

On a game-strike. I can continue. I actually played Baldur's Gate.

Speaker 1:

Oh my God, yes, yes, please continue.

Speaker 2:

I actually did an interesting experiment. Baldur's Gate, if you're familiar, is one of these old-school RPGs very heavily on interface 600 skills, a lot of stories. The thing is I never knew how to play these games. I tried DVD, again on the computer, on iPad I couldn't play it. This time I decided I will put some effort to actually play it, to learn how to play, because I want to have the same experience I had with Souls games a year ago when I decided I would try. Then I get into it and I really like this genre. So I decided this seems to be a good game to try and I wasn't worried about controls Because the game is very heavily on interface, a lot of dialogues. So I decided I have two options playing a PS5 or a MacBook. So I tried to do a MacBook with this team and I actually got it.

Speaker 2:

I have a mouse. I decided it would be fun to play, but I felt like I'm on the work. But no one paid me for it. I'm sitting in front of the monitor with a mouse and keyboard. I played an hour. I like a game and I think I may enjoy it more, but I just don't want to sit in front of the monitor and share. So I refined it on Steam and went on a boat on PlayStation and they did a really good job with controls on PlayStation, because games like this are very hard to adapt for controllers, like they have their own mouse, and one thing that shows me that really they think about it, besides all skills, it's hints. You know this game full of texts, a lot of texts, has like a small highlighted words when you can hover and show like a new pop-up.

Speaker 1:

Yes, yes, yes, yes.

Speaker 2:

Before I played the Crusader Kings 3, which is like political game. It's like a shit ton of different terms and they made like that you can go with the cursor and open them. It wasn't very user friendly but it was like good attempt. But here they actually made interesting way. Every time you have a text you can click a button and it shows you like a like. It shows another column of different terms and you can just like Like. It shows you column of cards, each cards for each terms on a previous column, and you can just scroll down them. Uh, it seems like it wouldn't work, but usually you have like three, four terms in a text, so it's not overloaded and it's actually very easy to navigate. Um, so I'm playing so far. I mean, I just get like a few hours or not really deep down, uh, but I really like mechanics playing. Especially, I got uh talking to animals and just talk to any random animals and they all have some something to say or something to give, which is quite, quite cool.

Speaker 1:

Uh, you know, judging in this pictures picture. Uh, I hate Microsoft. It's PlayStation five, but no, no, nothing for Xbox yet.

Speaker 2:

But I think they're really easy for Xbox. I think they're just like in the progress. This should be. Uh, they also didn't release for my course, actually. Uh, because when I saw it on my quest it still was early access or less. It was fine food to try like initial, like our, but again, it's not like a full game.

Speaker 1:

You know it's um, the reason actually why it doesn't exist for Xbox just yet and he has to say about the release, is this completely asshole move from Microsoft, which has the name Xbox series S. Uh, that's the whole idea.

Speaker 2:

Uh, because they forced everyone to make game work. For that one you can't really abandon it.

Speaker 1:

Exactly. And Bouldersgate three. They publicly stated that they cannot make a split screen work on serious as period. They just cannot make it, and they actually thought that they might bypass Xbox altogether, after which Microsoft went and said oh no, no, no, we will give you an exceptional permission.

Speaker 2:

I see, like from the beginning, with the announced like two version of console, I was like okay, it's just not going to work, like the whole point of console was okay, just like one device, everyone make game for this particular device and then every, every user have the same experience. Because, to be honest, even PS five, like Bouldersgate, is not very well optimized. I don't didn't play split screen, but even on single player I see there is like a FPS drops and some jittering. For me it's not critical, especially for this game. It's not like action based, so you don't really care much. But I can imagine like older consoles won't feel very good.

Speaker 1:

Man, I just came up with in my head, with a conspiracy theory Maybe, the whole idea of having Xbox series S so the game will properly work on Xbox series X. Because if you have to optimize but yeah, I think you're right, I mean if the Microsoft was Sony or Nintendo with a switch, they can pull out, pull it out, sit like that saying developers, you have to optimize, and developers will do like, if you're number three, give a shit. I mean I do, but who give a shit about me? Either it's, it's yeah, but anyway it's coming. That what I wanted to say. It's coming. It will have a different features. There will be no split screen on the Xbox series S, but there's still multiplayer. So, yes, you can gain, you can, you can play. By the way, do you want at some point to play together? Have a joint campaign and play it?

Speaker 2:

Oh yeah, I would be very happy to play. I mean every game game much better when you play with friends.

Speaker 1:

That's just for any game I would be happy to play Okay so I will wait until let's wait until there is one for Xbox, and yes, then then for sure I want to check it out.

Speaker 2:

Crossplay because that also could be a pain. What do you all see?

Speaker 1:

Okay, baldur's Gate, cross, crossplay, crossplay. And let's see Baldur's Gate. There is no crossplay. That's for now. That's for sure the interesting is that they actually?

Speaker 2:

they added cross progression, so if you have two devices, you can transfer your character, which is interesting and also.

Speaker 1:

You see, they confirmed that there will be a crossplay. So okay, there will be a crossplay. So okay, there will be a crossplay, that's, that's okay. So we have to wait Xbox and crossplay, these two things. When it happens, we will play together, maybe even more, maybe, who knows? Maybe we will do it four of us, because you can have a couch.

Speaker 2:

Split, split, split screen.

Speaker 1:

Yes, split screen online up to four people. Two split screens.

Speaker 2:

Yeah, that'd be cool.

Speaker 1:

Okay, okay, what else? But you know you accepted talking to the animals. You haven't revealed too much about the game. Do you like it? Like what's for.

Speaker 2:

I think I'm right now. I mostly play guided experience, you know, like okay, just there's a quest, and then when I get side quest I try to do it and I also choose easier mode on fights, because again I'm not very, very good at this, like complex fights with multi steps. I think it will show later, when I finally got, like how mechanic works, how I can explore and things, because again, I'm not used to games where I have to explore or like the main fun is exploration. So I'll try to play this way and then I can make my judgment.

Speaker 2:

Got it, got it, got it Maybe like with those games, I like it so much so I'll start like playing all these games like Divinity and everything else from the beginning. Who knows?

Speaker 1:

You know Soulslike game I recently I have not heard about this game, lice of P.

Speaker 2:

Yeah, that's a new one.

Speaker 1:

I don't remember how I came to know when that, but it says that Lice of P is effectively. Let me find the trailer is effectively Soulslike and the reason why I mentioned this. I think Soulslike games they are exclusive for Xbox, but this one, sorry for PlayStation, but this one are released on everything.

Speaker 2:

No, so Soulslike is not exclusive for PlayStation, just like it's just a genre became right. The only game that was exclusive is Bloodborne, which is really famous, really cool, and Lice of P has some style similarities. I played the demo actually and game plays. Differently from Bloodborne, it has its own like ideas and things. I will probably play it in some time because I want to, but I need to finish Dark Souls, so I still I still playing them.

Speaker 1:

Got it. Got it Okay. I will wait definitely for your review. It's something that just caught my attention, not that something that I probably won't want. My next game will be Baldur's Gate, for sure. So Starfield and Baldur's Gate more than enough to cover any free time that occasionally I have.

Speaker 2:

Yeah, lice of P. It's also Slug that not not coming from From Software. It's pretty much like when you play all From Software games and you want more, then you go to these games. So that's what their auditory is.

Speaker 1:

Got it, got it, got it Okay. So you know, just because we we on these fronts, I wanted to show something for anyway, I will share just this video with you. Share just this video with listeners. This is really fun review of the Starfield. I would highly recommend for everyone. Just go in and watch this specific, specific video. I will add it to the show notes for sure. With that we can go to the last section of the podcast with different additional impressions and random topics that we want to speak. And, my friend, I saw that you added Tesla story. Maybe I added that if I I was the one that I completely forgot already what to share, but maybe it was you.

Speaker 2:

Oh, tesla roof, you mean? Yes, yes, yeah, I got a contract today. Um, not much to say. Like process initially was pretty smooth. Besides that, I get it was like kind of stressful, like it was smoothly beginning. They, they just like completely like no messages for like almost a month. Um, and then they get into occasion. Hey, you scheduled installation, like next week, monday, and the problems that initial designs they proposed included battery on a facing side and my HA, which is well, probably people know what is HA, but we're like people who decide how my house should look like in front. They was against it and I didn't want to fight them really hard. And I went to Tesla and say I felt like I delayed installation for one week more, just to have a response. And then I call them and hey, like what, what are you solving? And they actually agreed just like to use another wall.

Speaker 2:

Um, today I get contractors like interesting, like they all have different groups of people doing different work, because everyone is listening License a different. So first, two days ago, I get a guy who brought like everything on a truck. Uh, today another guy went and he started working with the electricity panel, installing like fuse boxes. Then I get another group of people who actually start like putting things on the roof. So, um, from what I see, they actually installed roof and is a insulate uh batteries. They instantly like all this fuse boxes.

Speaker 2:

What's interesting, he also made a proper grounding for my uh gas heater, whoa. So what's happening is because by code it should be there and if someone look at my house they actually say this is not like, your house is not like built correctly. And because Tesla don't really want to any delays, they actually made this wires like a really sick um copper wire just going like from ground to grounding, pole to heater. They told me like they need one more day to just connect everything essentially like everything's there, but they need to pull like a C wire. Yeah, they see wire everywhere. Got it, got it.

Speaker 1:

By the way, what about, um, uh, tesla wall? Do you have? Uh, oh, yeah, so that's what I'm saying. Battery, so I have one. Oh, yeah, and uh, but what was your question?

Speaker 2:

Do you have uh two plus or?

Speaker 1:

did you get the? The third one?

Speaker 2:

I think it's plus, I think he told me, plus Got it, uh and the reason why I'm asking. They actually released two days ago, uh, battery V three, uh you know it's, but again, um, I don't want to wait in the delays. So oh yeah, and I actually look on the spec and turns out it's doesn't have any, so it doesn't have bigger capacity.

Speaker 1:

It doesn't have uh. It has a bigger uh power output. If you have a really huge house, like if you need more than I think 15 kilowatt per hour, the V two is a little bit more than the other Hour per hour. The V two cannot give you that much uh, but the power we three can, and it has a solar panel and works that integrated so you don't have this, remember, you don't need like a separate box.

Speaker 2:

Yeah, I have this box, as they put in the order as well.

Speaker 1:

Got it, Uh, so, oh yeah, I was about to say, uh, how are you liking it? But then uh figure that panels yeah, you still need to do one more day of install, right?

Speaker 2:

Mm, hmm.

Speaker 1:

I completely. You told me several times by now. In each time in my head is clicking or you having a roof, you having a room, but you're having a panel. That's why it's so fast, I guess because they don't actually need to remove the roof. I uh, yeah, the roof was fine.

Speaker 2:

Um, apparently this is as far as shingles I have they good for 50 years, 50 years. Well, something like this. Like I could be wrong, but at least inspection I had when I was buying another one. They say like roof in a good condition I can really handle a lot, I guess. Like not much rains here, so yeah.

Speaker 1:

And I think you have a proper amount of of sun, so that would be definitely nice things, you'll see, yeah.

Speaker 2:

I have like a roof of weird shape. So it's always it's, it will always be like in the strange angles, but whatever.

Speaker 1:

Uh, and if I may ask, if you already know how much kilowatt your your panels will produce?

Speaker 2:

Mm, hmm, I think 6.5. Obviously it's like it's ideal conditions. Probably it'll be less. Um, I checked my bill users. I usually have like four kilowatt something. It speaks. Oh, it was four kilowatt hours per day. I think it's just like four kilowatt hours per day usage If we exclude car charging as well. Got it.

Speaker 1:

Uh wait, four kilowatts per day, that's very low, very, very low. Okay, I need to double check.

Speaker 2:

I remember it was like it wasn't, it was pretty low number. Besides, fridges I don't have. I mean, I have AC, but I don't use it like for a long time.

Speaker 1:

Ah, ac, ac. Yeah, the AC is the one that's killing me. My house usually using 14, if I were using AC, it can go up to 30 easily.

Speaker 2:

Hmm, I need a double check. Yeah, but AC, AC, it's easily.

Speaker 1:

Yep. Anyway, I think we are at our mark. We can stop here, but do we have any other topics, my friend, you want to share with the world?

Speaker 2:

I know, did you already discuss Apple event? I see like in the notes.

Speaker 1:

I only discussed that they put USB-C and that for me it was not fun. That's literally everything I said. So if you have anything to share, go for it, because I didn't find it interesting this time.

Speaker 2:

Oh, yeah, it's. There was something Actually I can't even remember Like they removed, like the added new button, which is like not conceptual. I would just remove the previous one and then not doing okay, yeah, you know. Okay, fun thing about Apple and gaming is there's actually an ounce that a new remake of Resident Evil 4 will work on iPhone, which is, I think, is fun because it's pretty obviously it's remake and it's not like a super, but it looks good and it will work on a small phone.

Speaker 1:

Oh my God, resident Evil 4. By the way, resident Evil 4 is, if I remember correctly, the exact Resident Evil that works on Oculus, right Resident Evil 4.

Speaker 2:

Yeah, they released like last year on everywhere.

Speaker 1:

I think, see, so they start adopting it, and they just don't know how to stop.

Speaker 2:

Yeah, I feel like let's make it work everywhere.

Speaker 1:

Yeah, but to be true, if you have a team that knows the source code, they recompile it, rebuild it. It probably makes sense to keep adopting this game. While you have a team, you have an expertise, why not to continue?

Speaker 2:

Yeah, but I guess it all depends, like what low level APIs you use, because sometimes it's just like not there and you need to implement a lot of things, but now it's metal on Apple. I think it's easier to support those games everywhere.

Speaker 1:

Yeah, and it's exactly same CPUs there, GPUs there, exactly same APIs.

Speaker 2:

I think, yeah, it's going to be much, it's probably will also work on MacBooks eventually, if it not work already, because I think like Lara Croft games already on MacBooks, working perfectly with M1 and two chips.

Speaker 1:

I think you're right, even maybe you know. Oh, by the way, they even confirm NMACOS. So my initial thought was, even if they would not confirm it, you still can now run iPhone games there. But yeah, that makes no sense. Why wouldn't you say something about Resident Evil, but I forgot? Ok, so are you saying that for you, the finest part of the Apple event was things that not even related, not even done by Apple.

Speaker 2:

Was it? I mean, you know, like fonts now in the state where you actually really hard to make impression. It's like with a gas car engines, right, like new cars are like after-pilot super features, but engines like, ok, they just how many horsepower, how big it is and like how much fuel it consumes. The same with the fonts, right, like it's very. I don't think I don't expect Apple to do anything there like for forever. I think it just like it stops. Like Samsung will do like something like folding fonts, some other cool form factors, maybe to experiment, but until we have like different things like vision and Apple vision and other things, I don't expect anything from fonts.

Speaker 1:

Actually, now that you mentioned, tell me, by when do you expect a folding iPhone?

Speaker 2:

I actually never expected. I don't think it like will be there.

Speaker 1:

Really, why not?

Speaker 2:

It says there need to be completely different. You know like some different way, because what Samsung have now it's I don't see like much usage for that. I mean Apple like to go into territory where it's like OK, huge demand, like everyone wants this for a fact and folding fonts. I think it's like very narrow group of people needs that. But again, I may be wrong, but it's. It doesn't seems like everyone needs this thing. People want like a smaller thing, so bigger screen, but all together it may not work well.

Speaker 1:

Got it. You know, I actually was thinking that the use case. So I was thinking that use case is bigger and user base is bigger. And the reason why I was thinking that? Because everyone wants a bigger screen but a smaller device and this is a way to give, because right now they already reached the limit.

Speaker 2:

I think it's more about overall size, right, like if you can keep the, because if you get any Samsung right now which is foldable and the folded state is still heavy and it's big, if you can make something that size of current iPhone but you can unfold it like with double screen when you need it. Obviously that would like everyone, everyone go to right. Because why not? Because we all agree on, like current size of fonts is fine. I would prefer lighter, foldable, just lighter. But yeah, but they don't want to make something or something is doing Because it's huge thing that you really don't want to store in your pocket pocket.

Speaker 1:

I think I agree with you, but at the same time, I want to recall, want to not recall. I want to focus our attention on this freeze. I don't remember who said this, but there was a saying before the introduce iPhone 5,. I think that Apple will never have devices with different screen size and the size of the not, and I think this was when Steve Jobs was around. He called that phone Aglis as hell. And now we have a device that is bigger than the initial version of the Samsung not that we had back in the day in 2012. So, yes, but maybe you know, something will do the dirty job of educating people that now you have to live with this weight and now this is how the phone looks like, and then the app will show how it's properly done.

Speaker 2:

Maybe. I think it's like if your pants not pulled down because of phone weights, it's still fine.

Speaker 1:

Yeah, or you have to start selling the devices that are touching your pants in the right place of your body.

Speaker 2:

I'd rather think they will go just like Apple Watch having more functionality, since already more standalone and over time will be more and more. And if you have this one and some variable glasses as a combination, that could solve a lot of things.

Speaker 1:

I agree with you.

Speaker 2:

Besides like reading some large text or big pictures, apple Watch can do a lot like listening, calling, even sending emails. Now you can dictate it, even listening to messages. It's just like sometimes you need bigger screen, like for reading only, which may be replaced with variable glasses again, we don't know.

Speaker 1:

You know I'm all into that. I actually upgraded my iPhone only recently and I have not been upgrading it since iPhone XR. So I bought on the iPhone XR when this iPhone XR release date. So when was it released? A few years ago, 2018, so like five years ago, and I have factored upgraded half a year ago or so and for these four years I was upgrading only Apple Watch, because I can do tons of the stuff on the watch I really wanted to use or watch more frequently and I was doing so. And Apple Watch upgraded two or three times. And now I'm looking on Ultra and I was waiting this Ultra too. Maybe I'll upgrade to it, but we'll see. But I agree with you, I like that direction. I want to do more with the watch and less with the phone. Anyway, with these futuristic thoughts and the universe, I would suggest we end the show and we'll go for the dinner.

Speaker 2:

Yes, that's a good idea.

Speaker 1:

OK, thank you everyone for listening. Same time, same place next week. Thank you everyone, bye, bye.

Speaker 2:

Bye, everyone Looks great.

Introduction to Non-Intuitive Beats Podcast
Starfield and Collecting Game Editions
Starfield
Bethesda Games and Baldur's Gate Discussion
Tesla Roof and Battery Installation